
The player morale system could also use work. Unfortunately, Master League axes last year’s communication and Chairman feedback systems, which gave confusing and annoying feedback, instead of fixing them. Konami balances this by limiting the number of slots you have for skill-changing gear.

I love this addition because, although it’s improbable that a pair of cleats confers better stats for your players, it shakes up the normal career mode. It also bolsters its considerable player attribute data and progression/regression with equipment and training items you earn online and off Pro Evo 2013 highlights the club and player licenses it has by letting you start out your career with any club in the game, and not just fictional ones as in years past. The changes to the Master League career mode are tactical: sticking to its strengths, minimizing weaknesses, and trying new strategies. Instead it makes subtle changes around the edges that take the franchise in new directions.

This year’s game doesn’t feature any big surprises. Like other sports franchises in the past, Pro Evolution has already hit its stride as this console generation comes to a close.
